Well the truthful answer to the question above is, when you're running your own Warhammer Fantasy campaign you can do whatever you damn well want.
My desire to pit Space Marines against Warhammer Fantasy armies came first, but I did give quite a lot of thought to how this could make sense over the years while I was fantasising getting round to it.
It basically comes down to a series of justifications, exploring the "fact" that the Warhammer World definitely sits in the same universe as Warhammer 40,000. Here's a list in no particular order of what we know to prove this and some other tidbits thrown in to substantiate it...
- The Chaos Gods are the same characters in both games.
- There are Daemonic Special Characters that appear in both games. They are quite literally the same "people."
- The Old Ones who built the Lizardmen culture, created Elves and man and brought the Orcs down as spores from space are the same ones who battled the Necrons in 40k and created the races there.
- The Realm of Chaos and the Warp are the same place.
- The polar gate the Old Ones created that collapsed,allowing Chaos to enter the Warhammer World, obviously led to the webway which they created in 40k, the means by which Dark Eldar and Harlequins travel the galaxy.
- Maybe Sigmar was one of the lost Space Marine Primarchs.
- The cataclysm that destroyed the Old One's portal may have been related to the Eye of Terror opening up and the fall of the Eldar or it could have been related to their war with the Necrons and C'tan.
So I'm satisfied that the Warhammer World is definitely just a planet, floating somewhere in the same universe as Warhammer 40,000.
But is it as simple as that?
Because there are indications that maybe the events of the Old World take place at a different point in time than the 41st millennium.
The Necron Codex gives a detailed history of the rise and fall of the Old Ones before their eventual destruction, apparently millions of years before 40k's present time.
In the Warhammer rulebook it's only 15,000 years before Sigmar that the Old Ones come to the Warhammer World, leaving again around 5,000 years before Sigmar.
That's only 7,500 years before the present time of the Warhammer World.
Therefore, assuming the Old Ones were active there at the same time as they were active battling the Necrons, then the timelines don't match up. The Warhammer World current events took place in the far distant past.
Now I'd be VERY interested to hear Comments to dispute or confirm these semi-researched principles but surely, you say, I've just talked myself out of being able to have Space Marines crash land on the Warhammer World (as my Knights of Ebon Scar have).
One of the overarching principles of warp travel in 40k is that of time displacement. There are many tales of ships coming out of the warp hundreds years after they left. Or before. So my Space Marines could easily have got lost in a warp storm and found themselves washed up and crash landed on the Warhammer World.
That's more than justification for me.
And let's face it... like I said; it's just a cool idea I wanted to try out as part of an ongoing narrative campaign, so why the hell not?
The only challenge now is getting the point values right and making sure I keep my narrative descriptions of them firmly lodged in the fantasy milieu. It's just one crashed spaceship full of marines with no more coming so the impact on the Warhammer continuum should be minimal.
Let's wait and see how it develops!
|What a traffic jam in a crossover between 40k & Fantasy would look like|